
Micol Mieli
Lärare

The Challenges of Experience Sampling Method in a Qualitative Study on Tourist Information Behaviour on Smartphones
Författare
Summary, in English
Methodology The present research is designed as a two-part study, the first part employs the experience sampling method (ESM), developed by Csikszentmihalyi and Larson (Csikszentmihalyi, Larson & Prescott, 1977; Larson & Csikszentmihalyi, 2014) in the field of psychology, and later also applied in the fields of consumer studies (Becker, 2018) and tourism (Quinlan Cutler, Doherty, & Carmichael, 2018). The first phase of the study takes place in situ during the participant's travels: participants are required to download a smartphone application that sends daily reminders to fill in short questionnaires over the course of seven days, or the length of the trip if shorter. The second part takes place after the trip, and it consists of a semi-structured, qualitative interview of an average duration of 45-60 minutes. The data from questionnaires is preliminarily analysed by the researcher in order to prepare for the follow-up interview, where the same travel experience is discussed. Considering the exploratory aim of the study, general principles of grounded theory are followed in the analysis.
Results The pilot study shows that ESM offers huge potential for tourism research, however the practical challenges and implications of using the method are also significant: ESM can be burdensome for research participants, especially in a tourism study where subjects are required to complete a questionnaire every day while they are travelling. The method is also not widely used in consumer research; therefore, the researcher needs to provide a large amount of information, which can create insecurity or annoyance in participants. Downloading an application for the sake of participating a research can be equally burdensome and discouraging for some tourists.The preliminary results suggest that smartphones can have a major influence on the travel experience and information behaviour, and that the concept of ‘planned serendipity’ could be useful in understanding how such behaviour is shaped by modern technologies. Tourists’ information needs are shifting forward in time and towards the actual moment of consumption. Moreover, tourists try to achieve a precarious balance between knowledge and surprise about their destination, and this behaviour is enabled and encouraged by the use of smartphones.
Conclusions ESM has shown to be a valuable tool to understand what happens in ‘the tourist moment’ (Cary, 2004), but its application requires knowledge and practice, as well as awareness of its pitfalls and challenges. The preliminary results are promising in the sense that they suggest that there is indeed a connection between tourists’ information behaviour and the materiality of the objects they use both in their everyday life and during the tourism experience, specifically smartphones.
Research implications and limitations The methodology employed in the study represents an attempt in broadening the horizons of tourism research tools and methods, which is greatly needed in a time when technology has penetrated every aspect of people’s lives and traditional methods often fail to capture important aspects of the workings of society. It is evident that there is much to explore in terms of people’s relationship with technology, both in everyday life and during unique experiences, as travel often is. New concepts and conceptualisations are needed to understand the digitalised landscape of tourism information sources and tourists’ behaviour.
Avdelning/ar
- Institutionen för tjänstevetenskap
Publiceringsår
2019
Språk
Engelska
Dokumenttyp
Konferensbidrag: abstract
Ämne
- Social Sciences Interdisciplinary
Nyckelord
- : ESM, Experience Sampling Method, Smartphone, Tourism Information, Serendipity
Conference name
Consumer Behavior in Tourism Symposium 2019 <br/>
Conference date
2019-12-11 - 2019-12-14
Conference place
Bolzano, Italy
Status
Published